![]() After that? I'd like to say that the game got its hooks in me because of simple, addictive gameplay, but in my heart, I know that's a small part of the equation. I can't tell you why exactly I did this: at first, it was just to see what it was like, as I do with a bunch of games I don't really intend to stick with for the long haul. This week I spent a bunch of time playing Mario Kart Tour on iOS, Nintendo's newest attempt to make sense of a mobile development ecosystem that largely evolved without its involvement.
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